| Interface | Description |
|---|---|
| Action<MODEL> |
Common behavior for all action/activity nodes
|
| Guard<MODEL> |
Common behavior for all production guards, or that which determines whether a
specific production is applicable given a specific signal and the current
state of some model
|
| NullAction<MODEL> |
An action processor for empty events (no payload)
|
| NullGuard<MODEL> |
Determines whether a
null signal should be rejected or
accepted within the current context of a specific model |
| PrimitiveAction<MODEL> |
An action processor for
Primitive signals |
| PrimitiveGuard<MODEL> |
Determines whether a
PrimitiveAction signal should be rejected or
accepted within the current context of a specific model |
| RealAction<MODEL> |
An action processor for
Real signals |
| RealGuard<MODEL> |
Determines whether a
RealAction signal should be rejected or accepted
within the current context of a specific model |
| ScalarAction<MODEL> |
An action processor for
Scalar signals |
| ScalarGuard<MODEL> |
Determines whether a
ScalarAction signal should be rejected or
accepted within the current context of a specific model |
| TextAction<MODEL> |
An action processor for
Text signals |
| TextGuard<MODEL> |
Determines whether a
TextAction signal should be rejected or accepted
within the current context of a specific model |
| Class | Description |
|---|---|
| AbstractPrimitiveAction<MODEL> | |
| AbstractPrimitiveGuard<MODEL> | |
| AbstractSimplePrimitiveAction<MODEL> | |
| AbstractSimplePrimitiveGuard<MODEL> | |
| False<MODEL> | |
| PrimitiveProduction<MODEL> | |
| To | |
| To.ToPrimitive | |
| To.ToReal | |
| To.ToScalar | |
| True<MODEL> |
| Enum | Description |
|---|---|
| Logic |
Logic operator lemma
|
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